![]() ![]() Once linked, you teleport between beacons by right-clicking them. Each beacon has only a single destination, but can itself be the destination of several others. The beacons do not need to be strictly paired this way: rings or star-shaped networks are also possible. To set up a return path, right-click the second beacon with the fragment, and then first beacon with the resulting key again. Right-clicking a second beacon with the key sets the destination of the second beacon to the position of the first beacon. Right-clicking a beacon with a default mese crystal fragment creates a telemosaic key with the position of the beacon. If the digilines mod is installed, beacons can be controlled by digilines.Beacons can be enabled and disabled by punching them with a telemosaic key.Telemosaic keys can be preserved by holding shift when right-clicking a beacon.More chat messages are sent to inform and help players with non-functional telemosaics.Beacons no longer teleport players automatically, they must be right-clicked by a player.This is a maintained fork of with various improvements and changes, optimized for multiplayer environments. The extenders come in different colors, allowing the extenders to form a pretty pattern hence the name "telemosaic". To increase the range, you need to place "extenders" around the beacon. There is no tooltip for the destination either, so signs are recommended.Īnother difference is the limited default range of the beacons. Unlike other teleportation mods, no menus or GUIs are used you set the destination with a simple "key" item. It provides teleportation pads, called "beacons". forth turtle thing by jin_xi, v0.A Minetest mod for user-generated teleportation pads.Probably abandoned / downloads expired / not working: visual-bots - "turtle" style bots, programmable in a visual way - github.sign-bot - A robot controlled by signs - github.Programs from the tutorial at ROBOTS-server More new programs for basic_robot by silizium - 'new', as in 'using coroutines' (new since 2020-11) basic_robot: Forum, github by rnd/ac-minetest - programmable robot for minetest, usable in multiplayer.Fork by rubenwardy github - With editor.Aim is to teach kids how to program in Lua. TurtleMiner: Forum github by BirgitLachner - WIP / Tutor.MinersRobots, github by lovelas, 2016-03 - Fork of simple_robots.simple_robots github by HybridDog, 2015-08 - working, but cumbersome userinterface.Advanced NPC Forum github+wiki by zorman2000 - NPCs to interact with (talk, trade.) that simulate having some kind of life (i.e.Alive-AI: Forum by UjEdwin - WIP, builds houses.Uses graphics and parts from mod technology. Realistics laptops: by Jimy Byerley Forum github - can be closed, opened, can type commands that are executed.Computers by kaeza Forum github - Decorative Computers.Lua Computers by Byakuren Forum github - working computerĬurrently, the computer runs a simple OS that only supports echoing the user's input back.Functional Lua Computers by octacian - Forum github - attempt at functional computers and networking devices.Needs Digilines and mesecons_luacontroller Digiterms by hdastwb - Forum github - terminal nodes for interaction with digiline networks (2013-08).ComputerTest by Neuromancer - Forum github - something similar to ComputerCraft (2014-01).basic_robot_csm by rnd - Forum github - a lua-sandbox / chat-bot / calculator, with multi-tab editor.Tractor: Forum github by mootpoint - Cute little tractor for harvesting and planting wheat and other crops.RC-Car github by kaeza - toycar, drives back&forth between two points.TownChest: Forum github by bell07 - builds houses. ![]() Towntest: Forum github by Sokomine - Grow a town in minetest.TBM 0.5: Forum github by Dan Duncombe - TBM Reloaded!.TBM 0.4: Forum dropbox dropbox2 by aldobr - Tunnel Boring Machine.digtron: Forum github by FaceDeer - A modular tunnel boring/construction machine.basic_machines: Forum github by rnd - mod for automation, logic, electronics building.Current mods Builders & Construction-machines ![]()
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